Guilherme Martins is a multitalented artist who excels in a variety of fields, including visual design, digital arts, multimedia production, physical computing, and interactive systems.
With a background in design, development, direction, and education, he brings a unique perspective and a wide range of skills to every project he works on. His portfolio includes immersive video for live performances in the fields of opera, theater, dance, and music, as well as interactive installations for museums, exhibitions, festivals, and advertising events.
Additionally, he has experience creating physical computing systems for installations, robotics, and musical instruments.
Whether working on a live performance or an interactive exhibit, Guilherme Martins consistently delivers innovative and high-quality work.
Hi! I’m Guilherme Martins, I‘ve always been a curious person, driven to and by visual arts. I started my career as a graphic designer and later shifted to web design. During my web design career, I learned to program in Flash. This was back in 2000.
After a couple of years, I specialized in visual animations and video projection for operas, theatre, music bands, and live performances.
Later, I discovered the Arduino platform and I started to play with circuits, motors and sensors, later I found that this was also known as “physical computing”.
Because I really like to explore different mediums and materials, I ended up building circuits on paper, cardboard and acrylic. If you google “paperduino“, you’ll eventually land on my old blog where I showcased the first fully working Arduino on a piece of paper. It was mentioned on tech blogs all over the web, like the Make Magazine.
“Creative Robotics” started as a simple hobby but eventually became more serious over time.
I set up a Creative Robotics Youtube channel to show off all my creations, and my funny little robots were known worldwide at that time.
The fact that some of the videos have thousands of views totally blows my mind!
After a couple of years, I was doing Creative Robotics workshops and demos in schools for young kids, teenagers, teachers and general public.
During Artica’s existence, we went all over Portugal educating a wide variety of enthusiasts and students on how easy it is to start in the physical computing field.
In 2011, I founded Artica Creative Computing with André Almeida. We developed dozens of interactive installations for many different contexts: Advertising Campaigns, Museums, Exhibitions, Street Interventions and Art Festivals. We explored so many different fields, AR, VR, holographic illusions, huge screens, interactive industrial robots, a large scale interactive Neuron sculpture, and so much more.
Due to the Covid-19 pandemic, all our customers stopped their activities and we had to close our doors.
I’m back to freelance, you can count on me to partner up on developing unexplored interactive paradigms, art direction, brainstorming, and new media consultancy.
Feel free to connect with me through my social media, or leave a message and say ‘hello’ 🙂
© 2024, Guilherme Martins