Blog

Brain

Brain, Wider than the Sky

Brain, Wider than the Sky

Client:
Fundação Calouste Gulbenkian

Curator:
Rui Oliveira

André Almeida

Project leader
Interaction design
Software development
Neuron Sculpture detection and interaction

David Palma
Computer Rigging
Electronics
General Setup

Eric da Costa
Neuron Sculpture project leader
Neuron Sculpture vision, concept, sculpture

Filipe Barbosa
Interactive applications art direction
3D Models
UI design
Brain Orchestra Sound design
Neuron Sculpture Sound design

Gonçalo Lopes (NeuroGears)
Time to Action Author Software development
Project Advisor

Guilherme Martins
Light equipment design and assembly
Neuron sculpture interactive sound software
Brain orchestra software developer

João Ribeiro
Neuron Sculpture fibreglass
Neuron Sculpture assembly

João FrazãoNeuroGears
Neuron Sculpture detection software
Project Advisor

José Pedro Sousa
Neuron Sculpture fibreglass
Neuron Sculpture assembly

Ricardo Imperial
Interactive applications Software developer

Tarquínio Mota
Neuron Sculpture software development
Neuron Sculpture light/electronics development
Interactive applications software development

Acknowledgements:
Leonel Caldeira
David Palma
João Frazão (NeuroGears)

Project full disclosure on Artica’s website:
https://medium.com/artica/brain-wider-than-the-sky-f5d7720a5938

TOPPI

Toppi, the Sweet Artist

Toppi, the Sweet Artist

Project full disclosure on Artica’s website:
https://medium.com/artica/toppi-the-sweet-artist-71491307aade

Procedural Florest

Procedural Florest, Aura Festival, Sintra

Procedural Florest, Aura Festival, Sintra

Comissioned by: Aura Festival, Sintra

Concept:
Artica’s Crew

Project Managment: Guilherme Martins

Art Direction: Guilherme Martins, Filipe Barbosa

3D Modeling: Filipe Barbosa

Unity3D Visual Design: Filipe Barbosa

Unity3D Software Development: Ricardo Imperial

Assisted Performer Software: Filipe Cruz

Project full disclosure on Artica’s website:
https://artica.cc/blog/procedural-florest-aura-festival

Popota Xmas

Popota Xmas Show

Popota Xmas Show

Client:
Sonae Sierra

Comissioned by:
UAU

Visual Art Direction:

Guilherme Martins

3D Modeling:
Filipe Barbosa

Video Creation:
Guilherme Martins, Filipe Barbosa, João Ribeiro

Software Development, Realtime Interaction:
André Almeida, Gonçalo Lopes, Ricardo Imperial

Software Development, Einstein Video Player:
Guilherme Martins

Props Concept and Direction:
Eric Costa

Props Construction:
Eric Costa, José Noronha, Paula Espanha

Project full disclosure on Artica’s website:
https://artica.cc/blog/potota-xmas-show

532nm

Procedural Florest, Aura Festival, Sintra

Procedural Florest, Aura Festival, Sintra

Comissioned by: Aura Festival, Sintra

Concept, Equipment Design:
Eric da Costa

Construction:
Eric da Costa, João Ribeiro, José Noronha

Laser Control Software:
André Almeida, Tarquínio Mota, Ricardo Imperial

Sound Software:
Guilherme Martins

Sound Design:
Filipe Barbosa, Guilherme Martins

Project full disclosure on Artica’s website:
https://medium.com/artica/532nm-21ef42584de5

Amoreiras 360º Elevator

Amoreiras Shopping, 360º Elevator

Amoreiras Shopping, 360º Elevator

Customer:
Mundicenter

Production:
ArticaCC

Project Lead:
André Almeida

Structure / Interiors Design:
Eric da Costa

Construction:
Hilário Almeida

Assembly:
Eric da Costa, José Noronha, João Ribeiro, André Almeida

Electronics:
Bruno Serras, Tarquínio Mota

Video Software:
Guilherme Martins, André Almeida

Video Editing:
Guilherme Martins, Filipe Barbosa

Sound:
M-Pex

Drone Video Capture:
SkyEye

Project full disclosure on Artica’s website:
https://artica.cc/blog/amoreiras-360-panoramic-view

Music Experience

Missão Sorriso Continente – Music Experience

Missão Sorriso Continente - Music Experience

Comissioned by Continente Missão Sorriso 

Agency
GCI

Development
ArticaCC:
Guilherme Martins (instruments hacking, electronics)
André Almeida (software development)
Filipe Cruz (software development)

Project full disclosure on Artica’s website:
https://artica.cc/blog/continente-music-experience

Valentine’s Handkerchief

Valentine’s Interactive Handkerchief

Valentine's Interactive Handkerchief

Comissioned by Casa do Conhecimento, Município de Vila Verde

Concept
Casa do Conhecimento (Ismael Graça, Maria João Pereira, Lurdes Maia, Paula Vilas Boas)

Development
ArticaCC (Guilherme Martins)

Project full disclosure on Artica’s website:
https://artica.cc/blog/valentines-interactive-hanky

CIAV

Centro de Interpretação de Almada Velha

Centro de Interpretação de Almada Velha

Comissioned by Câmara Municipal de Almada
CIAV – Centro de Interpretação de Almada Velha
Interpretation Center of old Almada City

Concept
ArticaCC (Guilherme Martins, André Almeida)
RPAR (Ana Robalo, Rui Pinto)
Eric da Costa

Architecture RPAR
Ana Robalo
Rui Pinto

Development ARTICACC
André Almeida (Project Manager, Development)
Guilherme Martins (Visual Design, Interactive Applications, Development)
Filipe Cruz (Software Development)
João Ribeiro (Construction)

Scenography, Furniture Design
Eric da Costa

Graphic Design
António Lobo

Construction
Leonel & Bicho

Project full disclosure on Artica’s website:
https://artica.cc/blog/ciav

Sega Rally Hack

Sega Rally Arcade Epic Hack

Sega Rally Arcade Epic Hack

Comissioned by Sapo, PT

Premiere:
Sapo Codebits VI
Pavilhão Atlântico, 15 – 17 November 2012

Also present at:
MEO XL Party
15 – 17 December 2012

Concept
ArticaCC (Guilherme Martins, André Almeida)

Hack
Guilherme Martins (Electronics, Cars Mechanics, Arcade Mod)
André Almeida (Electronics, Arcade Mod)
Luis Sobral (The Arcade Men, Arcade master)
Maurício Martins (Leds & Chips, Electronics)
João Ribeiro (Internship)

Project full disclosure on Artica’s website:
https://artica.cc/blog/sega-rally