Procedural Florest

Procedural Florest, Aura Festival, Sintra

Comissioned by: Aura Festival, Sintra

Concept:
Artica’s Crew

Project Managment: Guilherme Martins

Art Direction: Guilherme Martins, Filipe Barbosa

3D Modeling: Filipe Barbosa

Unity3D Visual Design: Filipe Barbosa

Unity3D Software Development: Ricardo Imperial

Assisted Performer Software: Filipe Cruz

Project full disclosure on Artica’s website:
https://artica.cc/blog/procedural-florest-aura-festival

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Procedural Florest, Aura Festival, Sintra

© 2021 by Guilherme Martins / gui7.art